Overview

Summary: This lesson covers a matching game mechanic in Unity where players click button pairs to find matches.

The MatchingGame script implements a button-based matching game. Players click two buttons to see if they form a matching pair.

Button Pairs

Manages multiple button pairs for matching game logic

Match Detection

Detects when two clicked buttons form a matching pair

Visual Feedback

Activates feedback objects when pairs are found

Win Condition

Shows win object when all pairs are matched

Code Example

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MatchingGame.cs
MonoBehaviour

Description: A matching game script that manages button pairs and detects matches.

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How to Use

Setup Instructions:

Step 1: Create UI Buttons

Create UI buttons in your Canvas for the matching game pairs.

Step 2: Attach Script

Attach the MatchingGame script to a GameObject in your scene.

Step 3: Assign Pairs

In the Inspector, assign button pairs and feedback objects for each pair.

Step 4: Test

Press Play and click buttons to match pairs and see feedback.

Important Notes:

  • Each ButtonPair must contain exactly 2 buttons
  • Feedback objects array should match the number of pairs
  • Win object is optional and shown when all pairs are found